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damage cap formula

ougi

Region A 1 m – 1.2m:reduced to 60%
Region B 1.2m – 1.3m:reduced to 30%
Region C 1.3m – 1.5m:reduced to 5%
Region D 1.5m+ : reduced to 1%

If you deal 1,546,300 damage from calculation.
Unmitigated = 1,000,000
A: 200,000×0.6 = 120,000              
B:100,000×0.3 = 30,000               
C:200,000×0.05 = 10,000               
D:46,300×0.01=463               
Final Damage: 1160463

http://greatsundome.hatenablog.com/entry/2015/10/07/114737

[4:17 AM] YAM ʅ(◔౪◔ ) ʃ: if 300k = first breakpoint
[4:17 AM] YAM ʅ(◔౪◔ ) ʃ: and 440k = the "common damage cap"
[4:17 AM] YAM ʅ(◔౪◔ ) ʃ: that means 440k = the scaled number
[4:17 AM] YAM ʅ(◔౪◔ ) ʃ: that represents tha 4th breakpoint
[4:18 AM] YAM ʅ(◔౪◔ ) ʃ: meaning between 300k -> 440k there were 3 breakpoints
[4:18 AM] YAM ʅ(◔౪◔ ) ʃ: the tl;dr
[4:18 AM] YAM ʅ(◔౪◔ ) ʃ: each breakpoint is every 116667 damage after 300k
[4:18 AM] YAM ʅ(◔౪◔ ) ʃ: up to 650k
[4:19 AM] YAM ʅ(◔౪◔ ) ʃ: meaning anything after 650k is multiplied by 0.01
[4:19 AM] YAM ʅ(◔౪◔ ) ʃ: and results in your final damage
[4:19 AM] YAM ʅ(◔౪◔ ) ʃ: your in-game "final" damage


last updated february 2017